Friday, March 8, 2019

Italy Megacampaign: Part 19: 1668-1671: American War of Independence

I'm awfully unprepared, but Independence time it is! Italy got dragged into war between Egypt and Yemen, so its armies were all in Asia and Africa. Awkwardly Spanish army was in the New World.

Total troop balance was 433k vs 737k. On seas it was 168 vs 859 ships. Basically the plan would be that we'd hold our ground in New World, Burgundy would win in Europe before Italian armies have chance to return, and that somehow would result in a peace deal.

New World balance of powers was 80k on my side, vs 50k Spanish expeditionary army, 22k Ferdinandia, 19k New Venice Islands, 26k Castilian West Indies, and 13k Italian Mexico. New Spain and Cascadia both got 0k, for 130k total.

With time, Spanish Brazil 12k, New Gradana 15k, Italian Brazil 19k, and Italian La Plata 5k might join, but maybe Nova Hollandia 3k and Burgundian Colombia 7k would join our side, bringing the ratio to 90k to 181k. I was also behind on mil tech, with no military bonuses worth mentioning, and 5/4/6/2 general from event being my only asset worth mentioning.

Congress was split between Statists vs Monarchist factions. The first president was elected for 4 years, but strong faction supported electing presidents for life, just like old doges, and just like emperor of Italy is elected. Nobody seriously suggested hereditary succession. I finally got clergy and burgher estates, and that meant 4000 of free money, so I won't need to go bankrupt after all I guess.

The war in the New World went poorly, but not too poorly. I got 150k of various rebels, bad stability events, I had to accept peasant demands, as I was really not in shape to fight that as well. My troops were losing even battles, and Italy soon landed 37k more troops, squashing any hopes that we might be able to get superiority with some extra mercs.

War in Europe was going amazingly well. Palatinate and Switzerland got wrecked and gave us reparations. Then Rome was being besieged within year of the war beginning. After Spain lost the war, I wanted to prolong it to get not just independence but also war reparations and a bit of land, but Italian army got to Europe, took Constantinople, and it really wasn't worth it at this point.

After the war Diet of the Holy Roman Empire decided to form a real country. That weakened it massively, of total 361k troops, it's now down to 173k force limit, and economically it's probably just as bad.

The world is now truly multipolar, with 7 true Great Powers: Italy, HRE, Ming, Spain, Commonwealth, USA, and Russia. There's a huge gap between them and secondary powers like Denmark, Great Britain, Bengal, Bahmanis, Gujarat, Japan, Madurai, Qara Qoyunlu and so on.

It's now time to get my newly independent country in order.


Nice global war. Egypt joined a bit later on enemy side.
It was my only good shot as HRE uniting means they'd lose half their troops.


Great Powers of the world, plus Qara Qoyunlu. Maybe I should change that HRE grey.
Even thought we're playing with tech groups, so Commonwealth/Russia should have penalty, and Ming should have massive penalty, actual tech order relative to current is:
HRE (+1), Italy, Spain, Commonwealth (0), Ming (-1), USA (-2), Russia (-4)

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